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School of Motion – Unreal Engine for 3D Artists

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Duration 7h Project Files Included MP4

Title: School of Motion – Unreal Engine for 3D Artists

Info:

Get comfortable working with Unreal with this beginners course designed for motion designers from Jonathan Winbush. By the end of this course, you will learn how to import assets, world build, animate, and create cinematic sequences all in real-time. You’ll also learn how to work with materials, lights, and cameras so you’ll be able to create amazing 3D renders in no time.

Getting Started In Unreal
Enter the epic world of real-time rendering with Unreal Engine! Follow along with Jonathan Winbush as he gets you comfortable in the UI. Learn how to navigate the viewport, import 3D assets from Cinema 4D, Blender and Quixel Bridge.

It’s Getting Real Time
Learn the essentials of working with the Unreal material editor to adjust existing materials and create your own from scratch. Art direct your lighting in real-time using Unreal’s lighting tools.

Kitbashing with Quixel Megascans
Discover the mind-blowing amount of free 3D assets you can use inside of Unreal to help you create incredibly realistic renders. Utilize the powerful scatter brush to make detailed environment generation a snap!

The World Is Yours
Building expansive worlds in Unreal Engine is a breeze! Easily scout locations and design entirely unique environments in a single project while utilizing Unreal’s powerful world lighting and landscaping tools.

Take Your Shot
Utilize Unreal’s built-in sequencer to craft an epic cinematic camera sequence. Get familiar with the many camera tools that mimic real-world camera rigs that allow you to create the smoothest camera moves that will make Spielberg blush.

Harness the Power of Real-Time
Only someone with years of Unreal Engine experience in production can share the best tricks and techniques to optimize your workflow. Winbush shares all the secrets he’s learned through the years to help you tackle any challenge!


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