最新消息:解压密码: www.tbtos.com;注:搜索时去特殊符号更准确哦!用户中心有推广链接,用推广链接来邀请好友注册,25%的推广积分,欢迎来白嫖会员!!

Game AI Fundamentals with Godot Engine

其他教程 dsgsd 41浏览 0评论

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 10 lectures (2h 59m) | Size: 1.47 GB

Learn to how code common game AI features in the Godot Engine


What you’ll learn:
Vision Systems
Leading Shots
State Machines
Team-Based Combat
Optimized Pathfinding for Hundreds of Npcs
Accuracy and Aiming Systems

Requirements
experience with programming in the Godot Engine

Description
This course covers a bunch of algorithms I use in my games when designing and making npcs to fight the player or fight with the player. These are things like vision systems for handling vision cones and line of sight, aiming systems for aiming at targets with set turn speeds, homing missiles, leading shots when firing projectiles with and without gravity, accuracy systems to simulate more realistic accuracy when leading shots, optimized pathfinding for hundreds of npcs, teams and group battle systems for npcs to engage in large-scale battles with each other, and state machines to simulate behaviours like patrolling, guarding, attacking, and dying. This course is for the Godot engine, though if you’re a somewhat experienced programmer you could probably translate the code over pretty easily. There’s a new stupid unhelpful ‘feature’ that requires me to have two hundred words in the description which is completely pointless and wastes people’s time so here’s some extra words that add literally nothing but help me reach the word count required which some dumb executive probably decided would make courses on this site look more professional when in reality professionals want short and to-the-point content without stupid arbitrary requirements. This course is designed to be clean and to-the-point as much as possible and has a unique lesson-based approach in which I provide partially set-up game scenes with a defined problem to be solved (such as leading shots on a moving target). I then go through and explain how to write the necessary algorithms to solve this problem.

Who this course is for
game developers with experience with Godot Engine

Game AI Fundamentals with Godot Engine

Password/解压密码www.tbtos.com

Download rapidgator
https://rapidgator.net/file/c6a1ab806c96d3ad5872a28e7eaf654a/0807_35.z01.html
https://rapidgator.net/file/26880a0e59980872fec2fdee2fa22cf5/0807_35.zip.html

Download nitroflare
https://nitro.download/view/302BBCAC0F48004/0807_35.z01
https://nitro.download/view/445973F0E9AD0D0/0807_35.zip

资源下载此资源仅限VIP下载,请先

转载请注明:0daytown » Game AI Fundamentals with Godot Engine

发表我的评论
取消评论
表情

Hi,您需要填写昵称和邮箱!

  • 昵称 (必填)
  • 邮箱 (必填)
  • 网址