
MP4 | 1280×720 | x264 | English AAC 2.0 @ 128 Kbps | 01:13:03 | 526 Mb
Genre: eLearning
In this series of tutorials we will discuss some helpful tips and techniques for optimizing your games in Unity.
To get started we’ll discuss some of the main issues that arise with game performance and how we can determine what needs to be optimized. Then we’ll go into each major topic like how to optimize game models, how to reduce draw calls, how to reduce our texture memory footprint and more.
To finish up the tutorial, we’ll learn how to use some of Unity’s great features like LOD Groups, Occlusion Culling and Light Baking.
Table of Contents:
Identifying graphics performance issues 10:01
Optimizing geometry 10:29
Reducing draw calls 10:12
Reducing texture size 12:08
Level of detail 09:06
Occlusion culling 07:44
Lightmapping 12:30


http://uploaded.net/file/d74qh90w/DTGamOptUnity.part1.rar
http://uploaded.net/file/5m2pfzwy/DTGamOptUnity.part2.rar
http://uploaded.net/file/xzby51ns/DTGamOptUnity.part3.rar
Download nitroflare
http://www.nitroflare.com/view/0AF4C2430CE5500/DTGamOptUnity.part1.rar
http://www.nitroflare.com/view/9BA2DC951088477/DTGamOptUnity.part2.rar
http://www.nitroflare.com/view/37036E32114D464/DTGamOptUnity.part3.rar
你是VIP 1个月(1 month)赞助会员,
转载请注明:0daytown » Game Optimization Techniques in Unity
与本文相关的文章
- Drag Race: How we are doing this with Unity 6 and URP
- Unity Real Time Strategy: Build Your Own RTS Game
- C# Procedural Random Dungeon Generator In Unity 3D & Blender
- Car Parking Simulator Unity Game Development Course(Unity6)
- The Ultimate Unity Game Developer Course: From Zero to Hero
- Learn C# Unity Detailed for beginners
- Unity6 & C# Complete Course: Beginner to Intermediate
- Learn VR Development Fundamentals in Unity – Step-by-Step
- Unity Procedural Generation: Build Infinite Game Levels
- Unreal Engine 5 – Open World Landscapes
- Learn To Create A First Person Shooter Game In Unity 6 & C#
- Advanced 2D Platformer With Unity For Beginners