MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + .srt | Duration: 86 lectures (5h 55m) | Size: 2.3 GB
for kids, beginners or course tutors.
What you’ll learn:
Python programming basics
Building Games with Pygame Zero without needing to know the details of the Pygame API or to write complicated Event Loop
Create simple to complex games with Python and Pygame Zero
Implement simple game mechanics with Pygame Zero
Game Development concepts like collision detection, object movements, object animations and etc.
Adding and Removing Graphics/Sounds Music from the Game
Controlling the Game using Input controls like mouse and the keyboard
Computer programmers are the unsung heroes of the modern world. From smartphones to laptops, traffic systems to bank cards, their hard work touches almost every aspect of our lives. Behind each technological advance is a team of creative coders.
Over the past 30 years, computer games have become one of the most exciting and popular areas of the entertainment industry to work in. Becoming a game programmer takes creative talent to help to create the story, graphics, music, and characters you need for your games, and the technical know-how brings them to life. Who knows? This course could be the very first step on your journey from gamer to game maker.
This course uses a programming language call Python, a fairly simple text-based language, and is perfect for kids and beginners, or as a step up from Scratch. However, unlike Scratch, it is not a purpose-built language to teach coding. Python is the world’s fastest-growing programming language and one of the most widely used professional programming languages in the world among software engineers, mathematicians, data analysts, scientists, accountants, and even kids. In fact, it should be the first programming language to learn.
The best way to learn any new language is to get stuck in, and programming languages are no different. Building your own computer games is a fun and immersive way to combine theory and practice. This course is divided into thirteen classes, starting from the basics of Python to building complex games that are enjoyable to learn, and fun to play.
In this course, we will use Pygame Zero, a Python library built around the famous and long-lived Python game engine, Pygame for all our game projects. Pygame Zero takes away the complicated interface required by Pygame so that I could focus on the teaching and you could focus on the learning of the gist of Python programming.
In total, we will build eleven games in this course, and each of them is treated as a separate game project and is designed in such a way that you will be able to apply and practice the programming concepts and ideas that you have learned in the previous projects into the current one, plus the new techniques in the current project to bring your skills to the next level. So, by the end of this course, you should be able to master the fundamental elements of Python programming.
In the last section of the course, there are nine lessons on the introduction to object-oriented programming in Python, the most used programming methodology in the software development world. This section is designed to prepare you for the next level of Python programming.
This course will help you start an incredible adventure into the world of programming. Most importantly, have fun while learning, once you have completed the games, you can show them off to your friends and I hope you enjoy playing them as much as I enjoyed creating them for you.
This course is intended for purchase by adults.
Who this course is for
Trainers or Instructors