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Create a Stylized Fort for Games – Blender to Substance

未分类 dsgsd 9浏览 0评论

Duration 3h 47m Project Files Included MP4

Create a Stylized Fort for Games – Blender to Substance

Info:
What you’ll learn
Model a stylized fort in Blender, applying blocking and detailing for games.
Perform efficient UV Mapping to optimize textures on 3D models.
Create and apply materials and textures in Substance Painter with a stylized look.
Export and prepare the final model to be used in game engines.

This course contains the use of artificial intelligence.

In this course, you will learn step by step how to create a complete 3D Fort from scratch, using industry-standard tools such as Blender and Substance Painter. Starting with the modeling phase, you will develop a strong foundation to structure your project correctly. Then, we will move into UV Mapping and explore advanced techniques with UDIMs to achieve professional-quality textures and efficient workflows.

You will also discover how to export and import assets seamlessly into Substance Painter, where we will cover texturing, baking maps, and material creation to give your Fort a realistic and detailed look. After that, the course guides you back into Blender to configure shaders and nodes, apply ambient occlusion, and set up your scene for immersive 360° rendering and presentation.

To finalize, we will add lights, HDRI environments, and camera animation, producing a professional render and animation video of your Fort that looks ready for games, films, or portfolio showcases.

By the end of this course, you will have a solid understanding of the entire 3D workflow, from modeling and texturing to rendering and animation, gaining the skills needed to create high-quality projects for games, films, portfolios, and interactive experiences, while also building confidence, creativity, and technical knowledge essential for success in the 3D industry.

Who this course is for:
This course is designed for beginners and 3D art enthusiasts who want to learn how to create stylized models for games using Blender and Substance Painter. It is also ideal for students, aspiring game artists, and anyone interested in getting started with 3D modeling and texturing.


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