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Introduction to Python Games Programming using Pygame

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Published 9/2024
Created by Kevin Wilson
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 19 Lectures ( 1h 38m ) | Size: 1.5 GB

Learn how to create your own games in Python

What you’ll learn:
Understand the basics of Pygame and its key components
Create simple games using Pygame in Python
Implement game mechanics such as movement, collision detection, and scoring
Develop your own game projects

Requirements:
Basic understanding of Python programming is helpful but not required
Access to a computer with Python and Pygame installed
Willingness to learn and experiment with game development concepts

Description:
Welcome to “Introduction to Python Games Programming with Pygame”! This course is designed to guide you through the exciting world of game development using the Pygame library in Python. Whether you’re new to Python or have some coding experience, this course will teach you how to build interactive 2D games from scratch with hands-on code-along tutorials and lectures that will help you develop the skills needed to create dynamic, engaging games.This course is ideal for beginners interested in game development, hobbyists wanting to create their own games, and Python programmers looking to expand their skill set by learning Pygame. Whether you are a complete novice or have some programming experience, this course will guide you through the fundamentals of creating games with Pygame through hands-on, code along tutorials and detailed lectures.What You’ll Learn:Core Concepts of Python and Pygame: Learn the foundational components of the Pygame library, including game loops, surfaces, and how to handle user inputs like keyboard controls, game controllers, and joysticks.Game Mechanics and Collision Detection: Master essential game mechanics such as character movement, sprite management, and collision detection. Gain hands-on experience in creating dynamic game environments.Advanced Pygame Features: Explore advanced concepts such as sprite animation, sound integration, and object-oriented programming (OOP).Handling User Input and Controllers:  Learn how to handle input from multiple devices such as game controllers or joysticks and how to customize the controls for smoother gameplay.We hope you enjoy the course as much as we enjoyed making it. If there’s something we’ve missed out, or if you have any questions, please don’t hesitate to contact us. We’ll be more than happy to assist you with any queries and even create new lectures to cover topics we’ve missed. Thanks in advance for helping us create the best possible resources to help you learn!


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