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CGMA – Character Creation for Games

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CGMA – Character Creation for Games

Info:
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render.

Week 1 | Intro/Blocking In

Week 2 | Hi-res Sculpting

Week 3 | Hi-res Sculpting (cont)

Week 4 | Retopology / Low res modeling, UV Layout

Week 5 | Retopology / Low res modeling, UV Layout (cont)

Week 6 | Assembling / Baking

Week 7 | PBR / Texturing

Week 8 | PBR / Texturing (cont)

Week 9 | Bonus Presentation


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