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Create a Full 3D Top Down Shooter in Godot 4

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Published 8/2025
Created by Ahmed Touil
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 48 Lectures ( 5h 22m ) | Size: 3.6 GB

We will make a zombie horde shooter, covering aspects like Scripting, UI, Level Design and Animations

What you’ll learn
Build a complete, playable 3D top-down zombie shooter in Godot 4 from the ground up.
Program smart zombie AI with pathfinding and attacking behaviors.
Design a modular weapon system for easily adding new guns and abilities.
Create robust game systems for health, damage, and a dynamic user interface (UI).
Import 3D models and animations from Blender and integrate them into Godot.
Accelerate your workflow using Godot plugins for rapid and professional level design.
Structure your project for scalability, making it easy to expand with your own ideas.

Requirements
No prior knowledge required to follow along

Description
Unleash the horde! Learn Godot 4 by building a complete, modular, and action-packed 3D game from scratch.Ready to dive into 3D game development with the powerful and free Godot Engine?+ Welcome to the most thrilling way to learn Godot 4! In this hands-on, project-based course, you’ll build a fully functional 3D Top-Down Zombie Shooter from start to finish. No boring theory—just practical, step-by-step creation that will give you the skills and confidence to build your own games.+ Your instructor, Ahmed, will guide you through every part of the process, ensuring you understand not just the “how” but also the “why” behind each decision. You’ll end up with a fantastic portfolio piece that you can play, share with friends, and use as a foundation for your own original game projects.By the end of this journey, you will have mastered:Core Gameplay: Code responsive player controls for movement and shooting.Enemy AI: Bring the world to life with hordes of AI-controlled zombies.Game Systems: Implement health, damage, and a dynamic UI.Modular Design: Build a flexible weapon system to easily expand your arsenal.3D Asset Pipeline: Learn to import and use 3D models and animations.Level Design: Use built-in tools and plugins to create engaging levels.Who is this course for?+ Absolute Beginners looking for a fun, structured project to start their game dev journey.+ Hobbyist Developers from other engines (like Unity or Unreal) who want to explore Godot 4.+ Programmers who know how to code but want to learn the specifics of Godot and GDScript.+ Anyone who wants to create a cool zombie game and learn valuable, transferable game development skills!By the end of this course, you won’t just be following tutorials—you’ll be a confident Godot 4 developer with a complete game and the knowledge to build your next big idea.Enroll now and let’s start building your zombie-slaying masterpiece!Who this course is for:Aspiring game developers who want to learn Godot 4 through a fun, project-based approach.Beginners with little to no coding experience looking for a clear and guided introduction to game development.Developers from other engines curious about the workflow and power of Godot 4.Anyone who wants to create a portfolio-ready 3D game and understand the complete development process.RequirementsA computer capable of running Godot 4 and Blender (both free).A willingness to learn! No prior Godot or game development experience is required.

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