Genre: eLearning | 1080p 16:9 .mp4 | Duration: 10hrs+ | Language: English | File size: 4.82 GB
With this character rigging course we will learn to build a production ready character rig for film. We will start off by understanding the character, from it’s anatomy to the emotions! Character rigging is a very modular process, hence we categories each section of the body and face to setup an animator friendly rig that delivers superb performance and expression. The first half of the workshop is focused towards building a flexible body rig and the second half of the workshop is geared towards building an expressive facial rig, keeping the puppet very intuitive to work with. Towards the end of the workshop, you will have created a production ready cartoon character rig. Software: Autodesk Maya or Blender
Class 01 – Reference study and skeletal setup
Class 02 – Introduction to stretchy, IK-FK deformation spine control
Class 03 – Build the spine rig
Class 04 – Build the stretchy IK-FK arm rig with advance elbow control
Class 05 – Add-in bendy deformation control and twist setup for the arm
Class 06 – Build the stretchy IK-FK leg rig with advance knee control
Class 07 – Add-in bendy deformation control and twist setup for the leg
Class 08 – Finalize and complete the body rig
Class 09 – Start skinning and paint weight
Class 10 – Finalize paint weight and polish the deformation with correS
Class 11 – Start skeletal setup for the head and face
Class 12 – The Brow Setup. Fine tuning the brow rig and deformation
Class 13 – The Eye Setup
Class 14 – Fine tuning the eye setup and deformation
Class 15 – The Mouth Setup
Class 16 – Fine tuning the mouth setup and deformation
Class 17 – Facial Blendshapes
Class 18.- Facial Combination Blendshapes
Class 19 – The Tongue & Teeth Setup
Class 20 – Finalize the character setup
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