Published 7/2025
Created by Belal Abdelkarim
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 44 Lectures ( 3h 12m ) | Size: 3.1 GB
Learn Blender Character Design Without Sculpting – Beginner-Friendly Modeling, Shading, Texturing & Rendering
What you’ll learn
Create a stylized 3D character in Blender without using sculpting tools
Use Blender’s modeling tools to design clean, beginner-friendly topology
Apply basic materials and colors to bring your character to life
Render a final character image with proper lighting and camera setup
Requirements
No prior 3D or modeling experience needed — this course is beginner-friendly
Blender installed
Description
Design a complete 3D character in Blender — no sculpting . This beginner‑friendly course shows you a fast, clean, modeling‑first workflow that anyone can follow. What You’ll Build?You’ll start from a blank Blender scene and end with a fully modeled, shaded, textured, and rendered character.Why “No Sculpting”?Many new Blender users jump into sculpting too fast and get lost in high‑poly meshes they can’t retopologize. In this course, you’ll skip that frustration. We focus on clean, low‑to‑mid poly modeling from the start, so your mesh is animation‑ready, lightweight, and easy to edit.What’s Inside the CourseSection 1 – Quick Start & Course SetupInstall Blender (or confirm version), project files overview, Blender interface tour just for what we need.Section 2 – Modeling the CharacterUse basic shapes, extrude & scale, mirror modifiers, proportion guides.Section 3 – Refining Forms & TopologyEdge loops for limbs & joints, face details, keeping quads, cleanup tips.Section 4 – Rendering Your Final ImageThree‑point lighting basics, Sky light setup, framing your hero shot.Learning Outcomes:By the end of this course, students will be able to:Create a stylized 3D character in Blender without using sculpting tools.Use Blender’s modeling tools to build clean, beginner‑friendly topology.Apply basic materials, colors, and textures to bring the character to life.Light and render a final character image for sharing or portfolio use.I wish you Good Luck!
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