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Concept Art Creation Using 3Ds Max, Photoshop, And Unreal

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Last updated 11/2018
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.13 GB | Duration: 4h 6m

3D Modeling and Digital Painting an Environment Concept Art using 3Ds Max, Photoshop, and Unreal Engine

What you’ll learn
Improve artistic composition and theory
Acquire lighting techniques to convey mood
Logically arrange shapes, colors, and tones
Create a sense of motion, depth, and relationships between shapes
Learn the most efficient ways to create an interesting concept art
Requirements
Basic knowledge of 3ds Max, Photoshop, Unreal
Description
Instructor InfoAnya Elvidge is a 3D Environment and Concept Artist who had experience working in Creative Assembly on the Total War: Warhammer franchise. She had always enjoyed art as a child, but when she discovered that she could study to become a digital artist on video games, she attended a university to study Game Art. That was 5 years ago and she had never looked back. Red Dead Redemption is her favorite game and had many wonderful memories playing it with friends, and it was part of what inspired her to join the game industry. Advice she gives to artists just starting out is to work hard and make stuff in your spare time! As often as you can. Learn off your own back, and don’t expect to be spoon-fed information by anyone out there. The more you work on your own personal projects, the sooner you will find your own style and niche, and you will become unique in what you can offer. Course Info In this course, Anya will show you how to create a piece of concept art for 3D artists to model. From the basic 3D blockout in 3ds Max, testing, adding further details and color experiments in Unreal game engine. Finally she will paint up a concept and shows you how to make it as readable and useful for 3D artists as possible. As you follow her series, you will learn about color composition and lighting techniques. You will learn the best ways to create quick and interesting concept iterations. By the end, you will have a completed professional concept art to add to your portfolio.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Concept Creation

Lecture 2 Choosing Reference

Lecture 3 Blocking Out

Lecture 4 Blockout Continuation (lighting blockout)

Lecture 5 Blockout Sketchover

Lecture 6 Detailing and Color

Lecture 7 Painting

Lecture 8 Painting 2

Lecture 9 Painting 3

Lecture 10 Final Touches

Everyone who wants to get better in art composition and theory,Everyone who wants to understand the process of creating a professional concept art in the 3D industry

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