Published 5/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.86 GB | Duration: 4h 34m
Learn step-by-step how to create a destroyed road environment.
What you’ll learn
Advanced Terrain Creation with Landmass Plugin
Fully customizable PCG tools for Trees, Decals and Spline Decals (all included)
Drawing a road with Nanite Tessellation
Painting Vertex on Nanite Assets
Using Nanite/Megascans assets
Add details such as decals for dead leaves and debris.
Add Volumetric Clouds
Automatic Foliage Setup with Landscape Grass Types
Create a realistic and natural lighting
Requirements
Owning a computer with Windows 10 or Windows 11
Winrar or 7zip to decompress files
The basics on Unreal Engine (Camera movements, working with material instances…)
Description
Here is the second Megascans course! The goal is to get straight to the point and focus on composition and lighting only thanks to Megascans assets, provided shaders and tree packs.What I will learn?In Unreal Engine 5.4.1:Advanced Terrain Creation with Landmass PluginFully customizable PCG tools for Trees, Decals and Spline Decals (all included)Drawing a road with Nanite TessellationPainting Vertex on Nanite AssetsUsing Nanite/Megascans assetsAdd details such as decals for dead leaves and debris.Add Volumetric CloudsAutomatic Foliage Setup with Landscape Grass TypesCreate a realistic and natural lightingWorking with Quixel Bridge plugin natively available in UE5What I will get?~4h30 of step-by-step video tutorial~55 videos1080/30fps resolutionSoftware Used:Unreal Engine 5.4.1Level:Anyone who wants to learn, improve or fix their skills in environment creation.Prerequisite:Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11Winrar or 7zip to decompress filesThe basics on Unreal Engine (Camera movements, working with material instances…)Important note : This course was created in version 5.4.1 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.About copyrights:All you can find in this course are for personal usage only. You cannot share it, sell it or make it available for free on any platform.
Overview
Section 1: Introduction
Lecture 1 Introduction & Provided Project Overview
Section 2: Landscape
Lecture 2 Add Terrain
Lecture 3 Increase Resolution
Lecture 4 Set Textures for First Layer
Lecture 5 Road – Add First Road Segment
Lecture 6 Road – Drawing Road Spline
Lecture 7 Road – Set up Road Edge Falloff
Lecture 8 Road – Paint Terrain
Section 3: Add Mountains (Landmass Plugin)
Lecture 9 Add First Mountain
Lecture 10 Set First Mountain Details
Lecture 11 Add Left Mountains
Lecture 12 Add Right Mountains
Lecture 13 Add Rock Texture on Slopes
Lecture 14 Fix Sharp Slopes
Section 4: Play with PCGs
Lecture 15 Add Big Trees
Lecture 16 How Editor Parameters Work
Lecture 17 Add Medium Trees
Lecture 18 Add Small and Sapling Trees
Lecture 19 Optimizing Sapling Trees
Lecture 20 Add Road PCG Blocker
Lecture 21 Convert Sapling Trees as Nanite
Lecture 22 Add Seedling Trees
Section 5: Automatic Foliage (Landcape Grass Type / LGT)
Lecture 23 Add Grass
Lecture 24 Add Purple Flowers
Lecture 25 Add Dry Plants
Lecture 26 Add Yellow Flowers
Section 6: Road Enhancement
Lecture 27 Add Gravel Decals
Lecture 28 Set Edges with the Decals Spline Tool
Lecture 29 Merge Road – Convert Segments as One Static Mesh
Lecture 30 Merge Road – Weld Extra Vertices
Lecture 31 Merge Road – Enable Nanite
Lecture 32 Set Vertex Textures in Material Instance
Lecture 33 Set Middle Potholes
Lecture 34 Set Center Potholes
Lecture 35 Fix Landscape Holes
Lecture 36 Add Puddles
Lecture 37 Better Transition between Textures
Lecture 38 Add Foliage on Edges with the Foliage Tool
Section 7: Add Details
Lecture 39 Import Decal Textures
Lecture 40 Play with PCG Decals Tool
Lecture 41 Add Small Stones
Section 8: Lighting
Lecture 42 Set Sun Position
Lecture 43 Add Volumetric Fog
Lecture 44 Set up Sky Atmosphere
Lecture 45 Set up Post Process Volume
Lecture 46 Get a better Lighting (Local Exposure)
Lecture 47 Randomize Tree Placement & Set up Road Specular
Lecture 48 Set up Decals Specular & Improve Blending with Road
Lecture 49 Add Some PCG Blockers
Lecture 50 Fix Dark Shadows
Lecture 51 Things to know about Renderings
Lecture 52 New Random PCG Placement
Lecture 53 Improve Fog & Sun Position
Lecture 54 Add Volumetric Clouds
Lecture 55 Set up Volumetric Clouds
Lecture 56 Improve Water Reflection
Lecture 57 Set Leaves Specular & Outro
Anyone who wants to learn, improve or fix their skills in environment creation.
转载请注明:0daytown » Megascans Scene – Lost Road