TopoGun是第一批用于重新拓扑高分辨率网格物体的专用工具之一,使艺术家能够将详细的雕刻转化为分辨率更低、动画使用更方便的资产。
该软件有多种工具类型,用户可以在整个雕刻表面手动绘制多边形,然后使用基于刷子的工作流程来修改新的拓扑。
单独的Morpher扩展将创建的高分辨率雕刻的修改转移到低分辨率拓扑,使混合形状的再拓扑自动化。
File size: 31 MB
TopoGun is a stand-alone retopologizing and maps baking application. In today’s 3D graphics, high quality 3D models, due to their nature, usually have millions of polygons. This is because most of today’s 3D models are created from real world scanned models, or they are digital sculptures, created using brush based 3D sculpting applications.
The retopologizing functions in TopoGun will help you modify and/or recreate the edgeflow of your digital 3D models.
The maps baking functions will help you bake various types of texture maps from your high resolution 3D models and then allow you to apply them to your newly created optimized meshes. These texture maps contain information that will help you recover the appearance and features of the original high resolution mesh.
Many artists nowadays create their concepts as 3D models, using brush based sculpting applications. They usually start from basic primitive objects, such as cubes. At a certain point, they need to rework the topology of their models.
Features
Dedicated Retopology Tools
TopoGun’s tools are specifically designed for editing and creating new topology over highres 3D scanned meshes or digital sculptures.
Automatic Retopology
Along the established retopology tools, TopoGun comes with automatic retopologizing features.
High Performance
Unlike any other 3D packages, TopoGun is a specialized standalone application, aimed for retopology, highres meshes processing and maps baking in the first place.
It is designed from the ground up with perfomance in mind.
Maps Baking
TopoGun contains an advanced and fast maps baking module, used to transfer all the highres details to the lowpoly, retopologized meshes.
Friendly Interface
TopoGun’s interface is simple, straightforward and easily customizable.
Subdivision Surfaces
TopoGun can help you recover all the details the original mesh has, by using the Subdivision feature.
The Morpher Feature
The Morpher feature is used to update the retopologized mesh when the reference mesh is modified.
Homepage
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