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3DQuakers – 3DS MAX Foundations – Lighting & Materials

3dsMax教程 dsgsd 223浏览 0评论



lightingMaterias_23DS MAX教程:主要讲述3DS MAX平台下的灯光和材质。涵盖了从Scanline渲染到使用Mental Ray进行Final Gathering和Global Illumination。不同的实例讲述了一些表面技术来产生复杂的材质网络,从Procedural映射到遮罩处理的Photoshop贴图。官方205.8.30发行.


Duration: 5 hours   Platform: 3DS MAX 2008 and above    Author: Charbel Koueik

3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..


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