Creating a Realistic Candle Flame in Maya | 600 MB
Software used: Autodesk Maya 2013 | Resolution: 1280×720(.flv) | Audio: mp3 92 Kbps | Completion Time: 1h 9m
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Pankaj Malik | December 23, 2013
In this series of tutorials we will be learning the process of understanding and simulating a candle flame with the help of Maya fluids. We will be studying in detail the burning of candle flames. We will look at technical theories and discuss the flame’s nature as well as its chemical process. We will learn how to blend such principles to CG art and bring the flame out of the wick with the help of Maya fluids. This course will teach the various technical specifications of fluids and how each and every tweak of the settings can be useful to convert the flame simulation into a realistic behavior. We will advance further into understanding the technical attributes of fluids including density, temperature, dissipation, diffusion, and velocity swirl just to name a few. We will also look at how to bend the flame and have it react to interaction. The end result will take you to the next level of creativity and production workflow understandings.