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How to sculpt a character in Blender using anatomy

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Published 3/2025
Created by Syden De Oliveira
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 30 Lectures ( 17h 30m ) | Size: 15.2 GB

Sculpting, modeling and basic painting

What you’ll learn
How to sculpt a character using real life human anatomy
How to use retopology for your model
Learn where each muscles are on the character
Learn basic painting and lighting

Requirements
The course is for beginners who are new to sculpting and wants to learn about bring anatomy into a character

Description
Hello guys welcome to course on how to make a character using anatomy in blender. This course is for beginners and intermediate students. This course will show you how to make a character which will be beerus from dragon ball super, using real life anatomy from a human and a cat. I will clearly explain where each part goes on the body, so there won’t be any confusion and problems. I will show you how to sculpt and retropologize so the model can be game friendly. I will also give a brief outline of how to light in blender and how to add paint using blender’s vertex paint section.  The topics that you will learn will be:Anatomy structure- human structure and animal structure joined as oneSculpting- step by step how to do the skin over the muscles  Basic lighting- basic lighting which will be three point lighting system Retopology- to achieve a clean topology so it can be game friendly Basic Vertex painting- will give a basic understanding of how to paint in blender.I am artist who has over 5 years of experience in using blender and over 2 years experience in doing sculpting in blender. If this sounds cool to you, click the buy the course option.


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