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Modeling Stylized Game Castle – Mastering Stylized Art

Blender教程 dsgsd 30浏览 0评论

Published 3/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 967.99 MB | Duration: 1h 40m

Learn Blender from Modeling to Rendering. Create game assets, stylized props and much more

What you’ll learn
Use Blender and understand it’s interface
Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering
Project file and all assets
3D modeling, tips and tricks

Requirements
Mac or PC capable of Running Blender Version 3.1 or above
You will learn all of the tools that will be needed for this course.

Description
Hello!I am Morteza from ArtStudio313. You may all have experienced that creating 3d art can be really exciting but also confusing about where to start. that is why we’ve created complete beginners and intermediate guide to blender. Specifically we start off in the first section just very basic, taking you through the fundamentals of blender and then we jump into next section where we do modeling and we will learn how to create simple models using a low poly technique. Here we create a interesting and fantasy 3d stylized castle and its props. during this section you will learn all the tools and techniques that is necessary for creating easy and complex models. in the next section will be getting a bit more complicated by adding details to the castle. We explain how to create stylized wooden slats, bricks, flags and more.What will students learn in your course?Use Blender and understand it’s interfaceLearn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and renderingModeling in 3D and a lot of tips and trick in BlenderAs a part of this course, you get access to all of your amazing resources.

Overview
Section 1: Intro to Image ref

Lecture 1 01 – Intro to image ref

Section 2: Introduction

Lecture 2 02 – Numpad hotkeys

Lecture 3 03 – Viewport overlays & shading

Lecture 4 04 – Tool bars

Lecture 5 05 – Transform pivot point

Lecture 6 06 – Pie Menu

Section 3: Blocking Stage

Lecture 7 07 – Preparing for the Modeling

Lecture 8 08 – Blocking stage

Lecture 9 09 – Blocking stage adding details

Section 4: Modeling

Lecture 10 10 – Modeling the entrance gate

Lecture 11 11 – Modeling the entrance part 2

Game Developers who wish to expand their Skill Set.,People who are curious about the world of 3D modeling and animation.,Artists who want to learn to bring their assets alive.,This course can be your expanded version of the Blender manual.


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