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Swiftio Mastery: Coding Real World Gadgets With Swift Code

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Published 3/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.79 GB | Duration: 18h 12m

Introducing the world’s first microcontroller that harnesses the power of Swift – Code, Create, Control, & Innovate

What you’ll learn
Program small electronics using Swift code using the new SwiftIO microcontroller
Understand the basics of electronic circuits and components’ functions
Develop fluency in Swift for both software and hardware applications
Design and build interactive projects like robots, sensors, and more

Requirements
Some Swift programming language skills are helpful but not required as they are taught in the course – Electronics hardware is helpful but you can use a simulator to follow along instead

Description
SwiftIO Micro / SwiftIO PlaygroundExplore the Realm of Hardware with SwiftVenture into an innovative space where Swift transcends its traditional boundaries of iOS, macOS, watchOS, and tvOS development. SwiftIO heralds a new era, introducing the first microcontroller that embraces Apple’s Swift programming language. This course invites you to meld the realms of software and hardware, enabling the creation of remarkable tech devices fully controllable with Swift.Why Choose SwiftIO?SwiftIO equips you with a powerful platform designed to bridge your software development expertise to the tangible world of hardware. This course demystifies the process, offering you the tools and knowledge to command LEDs, motors, servos, and a plethora of devices, bringing your code to life.Development Environment: Visual Studio CodeDitch the complexity for simplicity with Visual Studio Code, our recommended development environment. Tailored for SwiftIO, Visual Studio Code ensures a smooth transition for Swift developers into hardware programming. Coupled with the mm-sdk CLI tool, it offers a seamless workflow from code to deployment on your SwiftIO board.Swift Among TitansJoin Swift as it stands among giants like C/C++ (Arduino), Python (MicroPython, CircuitPython), and Go (TinyGo) in the microcontroller domain. SwiftIO’s introduction brings the elegant syntax and power of Swift to microcontroller-based projects, expanding its reach and capabilities.What You’ll Learn:This comprehensive course covers all bases – from the fundamentals of electricity and circuit components to a deep dive into Swift programming. You’ll start from scratch, building a solid foundation before moving on to more complex and impressive projects. Whether you’re new to programming, electronics, or looking to leverage your Swift skills in new ways, this course has you covered.Begin Your JourneyThis course is your ticket to blending digital creativity with physical innovation. By its end, you’ll not only grasp the essentials of using Swift in a new light but also gain the confidence to design and execute your own hardware projects.Embrace the challenge and start transforming your digital expertise into physical creations with SwiftIO. Begin your journey into hardware programming today.

Overview
Section 1: What is SwiftIO – Microcontrollers and Microprocessors

Lecture 1 The SwiftIO Opener

Lecture 2 The SwiftIO Micro Board – What is SwiftIO – Microcontrollers

Section 2: Get to Know the Hardware

Lecture 3 Looking at the Hardware Features

Lecture 4 Buy the SwiftIO Hardware & other Components Here!

Lecture 5 Links to purchase the hardware

Section 3: Atoms & Electricity – Voltage – Current – Resistance

Lecture 6 Part 1 – Atoms and electricity (a fun look at its beginnings)

Lecture 7 Part 2 – Voltage

Lecture 8 Part 3 – Current

Lecture 9 Part 4 – Resistance

Section 4: Electronic components

Lecture 10 Part 1 – Analog and digital explained

Lecture 11 Part 2 – Breadboards

Lecture 12 Part 3 – Resistors – what they’re made of and how to decode their strength

Lecture 13 Part 4 – Resistors – series / parallel – calculate resistance

Lecture 14 Part 5 – Voltage dividers – variable resistors – potentiometers

Lecture 15 Part 6 – Switches

Lecture 16 Part 7 – Diodes

Lecture 17 Part 8 – Capacitors

Lecture 18 Part 9 – LED’s

Lecture 19 Part 10 – Transistors

Section 5: Multimeters – Measuring voltage – resistance – current

Lecture 20 Part 1 – Using a multimeter

Lecture 21 Part 2 – Measuring voltage

Lecture 22 Part 3 – Measuring resistance

Lecture 23 Part 4 – Measuring current

Section 6: The SwiftIO Playground (Playground Projects)

Lecture 24 Playground Project 1 – LED Blink – Blinky (Hello World)

Lecture 25 Playground Project 2 – LED Blink – RGB LED

Lecture 26 Playground Project 3 – LED Blink – LED – Morse Code

Lecture 27 Playground Project 4 – LED Blink – LED Blink with a Timer

Lecture 28 Playground Project 5 – LED Control with Buttons – Momentary LED Switch

Lecture 29 Playground Project 6 – LED Control with Buttons – LED Switch using Interrupt

Lecture 30 Playground Project 6b – LED Control with Buttons – Debounce Explained

Lecture 31 Playground Project 7 – LED Control with Buttons – Toggle LED Switch

Lecture 32 Playground Project 8 – LED Control with Buttons – 2-Way LED Switches

Lecture 33 Playground Project 9 – LED Control with Buttons – On-Off Buttons

Lecture 34 Playground Project 9b – Buzzer & LED w-PWM – How a buzzer works – PWM – Duty CYC

Lecture 35 Playground Project 10 – Buzzer & LED w-PWM – Playing a scale

Lecture 36 Playground Project 11 – Buzzer & LED w-PWM – Breathing LED

Lecture 37 Playground Project 12 – Buzzer & LED w-PWM – Button Dimmer

Lecture 38 Playground Project 13 – Buzzer & LED w-PWM – The Reflex Game – Using the Serial

Lecture 39 Playground Project 14 – Buzzer & LED w-PWM – LED Pattern Change

Lecture 40 Playground Project 15 – Potentiometer – Reading input

Lecture 41 Playground Project 16 – Potentiometer – Pitch Control

Lecture 42 Playground Project 17 – Potentiometer – LED Dimmer

Lecture 43 Playground Project 18 – Potentiometer – LED Blink Control

Lecture 44 Playground Project 19 – Potentiometer – Double LED Dimmer

Lecture 45 Playground Project 20 – Potentiometer – Playing Tones

Lecture 46 Playground Project 21 – Temperature & Humidity Measurement – Reading temperature

Lecture 47 Playground Project 22 – Temp & Humidity Measurement – Average Temp & Humidity

Lecture 48 Playground Project 23 – RTC – Reading Time

Lecture 49 Playground Project 24 – RTC – Blinking using RTC

Lecture 50 Playground Project 25 – RTC – Alarm Clock

Lecture 51 Playground Project 26 – Movement sensing using accelerometer – Reading accelerat

Lecture 52 Playground Project 27 – Movement sensing using accelerometer – Accelerometer Dic

Lecture 53 Playground Project 28 – Movement sensing using accelerometer -Accelerometer lock

Lecture 54 Playground Project 29 – LCD Display – LCD Display

Lecture 55 Playground Project 30 – LCD Display – Rainbow

Lecture 56 Playground Project 31 – LCD Display – Scroll Effect

Lecture 57 Playground Project 32 – LCD Display – Analog Visualizer

Lecture 58 Playground Project 33 – LCD Display – Acceleration Visualizer

Lecture 59 Playground Project 34 – Play music with speaker – Playing Scales

Lecture 60 Playground Project 35 – Play music with speaker – Music Player

Lecture 61 Playground Project 36a – UART – Learning about UART Communication

Lecture 62 Playground Project 36b – UART – Serial Echo

Lecture 63 Playground Project 37 – UART – Serial LED Switch

Lecture 64 Playground Project 38 – Wi-Fi – Joining Wi-Fi

Lecture 65 Playground Project 39 – Wi-Fi – Weather

Lecture 66 Playground Project 40 – WiFi – Temperature / Humidity Data Logger

Lecture 67 Playground Project 41 – Moving Ball

Section 7: Setting up the Software – Interfacing with the Hardware

Lecture 69 Setting up the Software – Interfacing with the Hardware

Section 8: The SwiftIO Micro (Micro Projects, using wires and electrical components)

Lecture 70 Micro Project 1 – Blinky

Lecture 71 Micro Project 2 – Blinking two LEDs independently

Lecture 72 Micro Project 3 – Larson Scanner

Lecture 73 Micro Project 4a – Digital Input with a Push Button

Lecture 74 Micro Project 4b – Debounce Explained

Lecture 75 Micro Project 5 – Read Digital Input – Using the Serial Monitor

Lecture 76 Micro Project 6 – Read analog input with a potentiometer

Section 9: The Swift Programming Language

Lecture 77 The Swift Language – Introduction

Lecture 78 Constants and Variables – Part 1 – Data types

Lecture 79 Constants and variables – Part 2 – Data types

Lecture 80 Strings – Part 1 – Working with strings and their properties and methods

Lecture 81 Strings – Part 2 – Working with strings and their properties and methods

Lecture 82 Operators – Part 1 – unary•binary•ternary•assign•compound

Lecture 83 Operators – Part 2 – Comparison•nil•range•logical

Lecture 84 Classes and structs – Part 1 – syntax • properties • initialization

Lecture 85 Classes and structs – Part 2 – Value and reference types • identity operator

Lecture 86 Properties – Part 1 – Stored properties

Lecture 87 Properties – Part 2 – Lazy properties

Lecture 88 Properties – Part 3 – Computed properties

Lecture 89 Properties – Part 4 – Property observers

Lecture 90 Properties – Part 5 – Static propeties

Lecture 91 Initializers – Part 1 – Syntax – Value type delegation

Lecture 92 Initializers – Part 2 – Designated and convenience inits

Lecture 93 Initializers – Part 3 – Initializer inheritance.

Lecture 94 Initializers – Part 4 – Required and failable inits

Lecture 95 Control Flow – Part 1 – If and if else statements

Lecture 96 Control Flow – Part 2 – Switch

Lecture 97 Control Flow – Part 3 – Guard statement

Lecture 98 Control Flow – Part 4 – For in loop

Lecture 99 Control Flow – Part 6 – While and repeat while loops

Lecture 100 Control Flow – Part 5 – transfer statements

Lecture 101 Functions – Part 1 – Parameters • Arguments • return values

Lecture 102 Functions – Part 2 • Returning multiple values

Lecture 103 Functions – Part 3 • Argument labels and parameter names

Lecture 104 Functions – Part 4 • Variadic • in-out • nested functions

Lecture 105 Collections – Part 1 – Arrays

Lecture 106 Collections – Part 2 – Dictionaries

Lecture 107 Collections – Part 3 – Sets

Lecture 108 Optionals

Lecture 109 Tuples

Lecture 110 Enums – Part 1 – Declaring and iterating over

Lecture 111 Enums – Part 2 – Associated and raw values

Lecture 112 Enums – Part 3 – Recurssive enums

Lecture 113 Error Handling

Aspiring developers interested in blending Swift coding with electronics,Tech hobbyists eager to bring their Swift-powered ideas to life,Educators seeking to introduce innovative programming hardware into curriculum,Professionals looking to expand their skills in IoT and Swift applications


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