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Mechanical Creature Making For Production

Maya教程 dsgsd 86浏览 0评论

Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 17.60 GB | Duration: 19h 48m

We will make this creature for rigging.

We will make this creature for rigging.

What you’ll learn
Model a Mechanical Creature Ready for Production
Uv complex shapes
Texture realistic Materials
Render Professional Images

Requirements
Basic Understading of Maya and Substance Painter is Expected

Description
Hey guys! Do you want to improve your modelling skills? do you want to master the hard surface workflow? would you like to create production ready assets and present them in awesome ways? If that is the case then i welcome you to “Mechanical Creature Making for Production”About Me:My name is Abraham Leal, I have 12 years of experience in the industry and I will be your instructor throughout this course. I am the Creative Director at Hyperlab studio where we create VR, AR and 3D Experiences for the Entertainment and Industrial Sectors. I have also been teaching for the past 8 years.By the End Of This Course, You Will Be Able To:Model mechanical pieces and understand the purpose of those elements.Uv, Texture and Render the Modelled pieces to present an amazing image.What You Will Learn:In this course we will go overInitial Block InSubdiv ModellingModelling for ProductionUvingTexturingCameras and LightsRenderingCourse Project Overview:In this course I will guide you through the full production pipeline. We will start by analysing the concept and preparing our pipeline. we will then jump into modelling the inner skeleton while making sure that all of our choices make sense for future rigging. We will continue with the full armour until our Lion guardian is fully prepared to defend the savanah. In the last chapters we will go over Uving, texturing and finally rendering to showcase our work in the best possible light.Who is This Course For?This course is aimed at intermediate level students. A basic understanding of Maya and substance painter is expected. We will be using Maya 2023 and Substance Painter, so make sure to have the latest updates.Who is Not The Ideal Student For This Course?This course is not designed for absolute Maya beginners.What Are The Requirements Or Prerequisites For Taking This Course?I expect you to have basic knowledge of Maya and Substance PainterYou should have Maya 2023 and Substance Painter 8.0 or higher.Join Me Now:If you want to become a great 3d modeller and create amazing looking robots then look no further! join us and become an amazing 3d artist in no time!

Overview
Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Project Setup

Lecture 3 Setting Image Planes

Lecture 4 Understanding the Concept

Lecture 5 Block In Construction

Lecture 6 WIP Render Setup

Section 2: 02 Skeleton Modelling

Lecture 7 Modelling the Jaw

Lecture 8 Head Top Modelling

Lecture 9 Neck Modelling

Lecture 10 Eyes Modelling

Lecture 11 Chest Block In

Lecture 12 Chest Modelling

Lecture 13 Chest Radiator

Lecture 14 Chest Scapula

Lecture 15 CleanUp and Rename

Section 3: 03 Skeleton Arms Modelling

Lecture 16 Arms Block In

Lecture 17 Shoulder Modelling

Lecture 18 Elbow Modelling

Lecture 19 Wrist Modelling

Lecture 20 Wrist Modelling Details

Section 4: 04 Skeleton Legs Modelling

Lecture 21 Spine Modelling

Lecture 22 Boolean Modelling

Lecture 23 Tail Modelling

Lecture 24 Pelvis Block In

Lecture 25 Pelvis Component

Lecture 26 Hip Modelling

Lecture 27 Leg Modelling

Lecture 28 Foot Modelling

Section 5: 05 Head Armor Modelling

Lecture 29 Armor Image Planes

Lecture 30 Jaw Armor

Lecture 31 Upper Jaw Armor

Lecture 32 Head Armor

Lecture 33 Head Antenna

Lecture 34 Neck Armor

Section 6: 06 Chest Armor Modelling

Lecture 35 Chest Block In

Lecture 36 Foot Armor

Lecture 37 Wrist Armor

Lecture 38 Forearm Armor

Lecture 39 Arm Armor

Lecture 40 Chest Plate Modelling

Lecture 41 Upper Back Modelling

Lecture 42 Side Chest Armor

Lecture 43 Side Chest Armor Details

Lecture 44 Back Turbine

Lecture 45 Main Chest Armor

Section 7: 07 Leg Armor Modelling

Lecture 46 Real Time Light

Lecture 47 Shin Armor

Lecture 48 Shin Armor Details

Lecture 49 Knee Armor

Lecture 50 Tail Armor

Lecture 51 Leg Armor

Lecture 52 Leg Armor Detail

Lecture 53 Hip Armor

Lecture 54 Pelvis Armor

Lecture 55 Mane Construction

Section 8: 08 Uv Creation

Lecture 56 Clean Up

Lecture 57 Using Uv Checker

Lecture 58 Leg Armor Uvs

Lecture 59 Hip Armor Uvs

Lecture 60 Chest Armor Uvs

Lecture 61 Chest Plates Uvs

Lecture 62 Front Armor Uvs

Lecture 63 Head Armor Uvs

Lecture 64 Head Skeleton Uvs

Lecture 65 Arm Skeleton Uvs

Lecture 66 Chest Skeleton Uvs

Lecture 67 Back Leg Skeleton Uvs

Lecture 68 Proper Texel Resolution

Section 9: 09 Texturing Wokflow

Lecture 69 Exporting the Models

Lecture 70 Blocking the Materials

Lecture 71 Armor General Details

Lecture 72 Rubber General Details

Lecture 73 Decay Textures

Lecture 74 Skeleton Texture Details

Lecture 75 Decals

Lecture 76 Exporting Textures

Lecture 77 Panel Texturing

Section 10: 10 Rendering Workflow

Lecture 78 Texture Setup

Lecture 79 Adjusting Panels

Lecture 80 Quixel Megascans

Lecture 81 Lights and Camera

Lecture 82 Camera Animation

Lecture 83 Post Production

Lecture 84 Final Render

Lecture 85 Wrapping Up

Who wants to learn hard surface mechanical modelling.

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