MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 32 Lectures (4h 32m) | Size: 3.97 GB
Learn professional 3D animation workflows by animating and delivering a high quality human jump in Autodesk Maya
What you’ll learn:
Animate a professional looking jump in Autodesk Maya
Work with video references for animation
Identify and design the key poses of a jump
Mirror poses quickly and effortlessly with Studio Library
Solid character posing
Understand weight shifts in locomotion
Learn to work with custom animation tools in Maya
Understand space switching
Splining and polishing workflows for professional animation
Be able to navigate Maya’s viewport
Be able to set keys on the timeline
Understand the basics of Maya’s Graph Editor
To know that animation layers exist in Maya
Jumps are one of the key blocks of human locomotion, and the foundation for advanced body mechanics. Mastering jumps in 3D animation gives you the confidence and skills to control your human characters in more articulated body mechanics scenes.
Learn professional 3D animation workflows while animating a high quality jump. You only need a trial copy of Maya!
At the end of this course you will be able to confidently animate human jumps, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.
You will learn about:
Working with video references
Identifying and designing the key poses of a jump
Mirroring poses employing easy to use custom tools
Converting animation space
Understanding weight shifts in locomotion
Setting up priorities for splining
Animation splining and polishing workflows
The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.
Check out the course preview!
Who this course is for
3D animators of all levels who want to deliver professional looking animation
Beginner 3D animators who struggle to deliver convincing locomotion animations
Beginner 3D animators who want to learn efficient workflows to animate human characters
Anyone who wants to have some fun animating a nice character!