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Complete Blender 5.0 Modeling to Unreal Engine 5.7 Pipeline

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Duration 10h 22m Project Files Included MP4

Complete Blender 5.0 Modeling to Unreal Engine 5.7 Pipeline

Info:

What you’ll learn
Modeling an AAA Game Asset step by step in Blender 5.0
Learn all essential Tools for Hard Surface Modeling in Blender
Complete PBR Texturing Pipeline in Substance 3D Painter for Realism
Asset Optimization
Complete UV Unwrapping Pipeline
Render in Blender Cycles to achieve Photorealism
Importing Assets into Unreal Engine 5
Create interactive Blueprints in Unreal Engine 5
Interact with your Gramophone in Unreal Engine 5

I want to bring you on a comprehensive journey to create a stunning, photorealistic AAA game asset: a vintage gramophone. This Udemy course guides you step-by-step through the entire professional pipeline, from modeling to interactive deployment in Unreal Engine 5.

You’ll master hard-surface modeling in Blender 5.0, building the high-detail gramophone with precision tools, efficient topology, and asset optimization. Dive into professional UV unwrapping for seamless texturing, then switch to Substance 3D Painter to complete a full PBR pipeline, crafting realistic materials with wear, scratches, and metallic details for ultimate realism.

Achieve breathtaking photorealism by rendering in Blender Cycles, exploring advanced lighting, materials, and composition techniques. Finally, import your optimized asset into Unreal Engine 5, set up materials, and build interactive Blueprints—allowing the turntable to rotate, the crank to turn, and authentic vinyl sounds to play on interaction.

Perfect for intermediate artists aiming for portfolio-ready props, this project-based course equips you with industry-standard skills across Blender, Substance Painter, and UE5. By the end, you’ll have a fully interactive, high-quality game asset ready for games, animations, or reels.

After this Journey you are going to be able to bring your Horror Game Assets to a whole new level of professionalism!

Who this course is for:
For 3D Artists and Game Developers


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