
Published 1/2026
Created by Giorgi Luarsabishvili
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 31 Lectures ( 5h 5m ) | Size: 3.82 GB
Complete Beginner’s Guide to 2D Space Shooters in Unity 6 Master Game mechanics
What you’ll learn
Understand the basics of Unity 6 2D game development
Create a player spaceship with smooth movement and shooting
Implement enemy spawning, movement, and destruction
Build a health, lives, and scoring system
Add sound effects, explosions, and visual effects
Design simple levels and increasing difficulty
Requirements
unity 2021 and up
no programming experience needed
Description
In this course, you will learn how to create a complete 2D Space Shooter game using Unity 6, even if you have no prior experience in game development or programming. Step by step, you’ll build a classic arcade-style space shooter from scratch while learning the core concepts of Unity and C# in a simple and practical way.We start with the Unity 6 editor basics, project setup, and 2D workflow so you feel comfortable navigating the engine. You’ll then create a player spaceship, implement smooth movement, shooting mechanics, and responsive controls. As the course progresses, you’ll design enemy ships, handle collisions, and add explosions, sound effects, and visual feedback to make the game feel polished and fun.You’ll also learn how to build essential game systems such as health, lives, scoring, enemy spawning, and increasing difficulty over time. These are fundamental mechanics used in many 2D games and will give you a strong foundation for future projects. Everything is explained clearly, with beginner-friendly code and real-world examples.By the end of the course, you will have a fully playable 2D space shooter game that you can expand, customize, or use as a portfolio project. More importantly, you’ll gain the confidence and skills needed to continue creating your own games in Unity.Whether your goal is to learn Unity 6, understand game development fundamentals, or build your first complete game, this course will guide you from start to finish in a clear, structured, and enjoyable way.
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