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Chaos Corona v14 Update 1 for 3ds Max Win

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Chaos Corona 14 是由Chaos Group开发的渲染软件,作为3ds Max的插件,为设计师提供了一系列令人惊叹的新功能,使创作更容易,更高效。


Chaos Corona v14 Update 1 for 3ds Max Win

Info:

Chaos Corona 14 – Update 1 – 3ds Max 2018-2026
Final Corona 14 Update 1

Materials plugged into multi-material or layered material are no longer duplicated when importing from Cosmos.
Render stamp now has alpha value equal to one.
When VFB size is missing in persistent settings (ChaosCoronaVfb.conf), 800×600 is used as default size.

Bugfixes

Fixed volumetric absorption producing different results in Vantage depending on 3ds Max units setup.
Fixed issue where save dialog in CIE did not automatically fill current file name.
Fixed issue where rendering didn’t start after displaying “Triangle mesh contains invalid values”.
Fixed tone mapping labels being cut off with HiDPI settings.
Fixed issue where infinite/extremely high values in environment would lead to NANs.
Fixed issues in the improved volume sampling that could rarely cause NANs.
Fixed issue where environment map could rarely generate NANs.
Fixed issue where CoronaDistance could crash when the supplied triangles had NANs.
Fixed uploading images via AI Enhancer when the Temp path contains special characters.
Fixed crash when 4K Cache is set as user default.
Fixed input parsing in spinbox when decimal symbol and digit grouping symbol are set to the same value.
LegionCefViewWing-cef-113.3.1.exe process now closes on 3ds Max exit and does not start for DrServer.
Fixed alignment of widgets in materials rewritten to Qt.


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