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Flipped Normals – Master Figure Sculpting with Logan Wiesen

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Duration 25h 36m Project Files Included MP4

Title: Flipped Normals – Master Figure Sculpting with Logan Wiesen

Info:

Master Figure Sculpting with Logan Wiesen
Have you ever memorized every muscle in the human body, only for your sculpts to still feel lifeless? Master Figure Sculpting is the ultimate guide to creating believable, life-like figures. With over 25 hours of high-quality training, you’ll learn not just how to sculpt the figure, but the deep fundamentals. You’ll learn concepts like rhythm, gesture, form simplification and why it’s so important, why anatomy isn’t as big of a factor as you think, and much more!

The 7 STEP CHARACTER SCULPTING WORKFLOW

We start by learning fundamental principles and anatomy that will help us understand the human figure before diving into sculpting our dynamic poses, learning both male and female figure sculpting in real-time. With over 25 hours of real-time training, we go through the entire process step-by-step, learning to tackle any dynamic pose with confidence through the 7-step process to sculpt any figure.

What You Will Learn

Complete understanding of the underlying anatomy of the human figure (bones, muscles, fat, & skin) and how they affect the body
Core artistic principles for creating life-like sculptures (gesture, rhythm, flow, shape language, tension & compression, silhouette, and more)
Old Master techniques that have been used for centuries by artists like Michelangelo and Bernini
How to observe, analyze, and study to continue improving
Key mistakes to avoid when sculpting the figure
How to capture the strength and rigidity of the Male figure
How to capture grace and elegance of the Female figure
How to sculpt strong and dynamic poses that complement the beautiful forms of the human figure
WHAT YOU GET

57 Real-Time HD Video Lessons
33-Page PDF with Additional Resources & Cheat Sheets
Project Files (OBJs & ZTools)
6 Figure Sculptures (3 Male, 3 Female)
6 3D scan Reference Models
Male & Female Reference Models
Full Anatomy Model
Hand, Foot, & Head Simplified Models
Buildup Brush from FlippedNormals Brush Pack
YOUR INSTRUCTOR

Logan Wiesen is a 3D Character Artist and Instructor with 9+ years of sculpting experience. Specializing in anatomy and Old Master principles, he helps artists bridge the gap between technical knowledge and expressive, studio-quality sculpture

SKILL LEVEL

Master Figure Sculpting focuses on fundamental and practical skills in sculpting. It’s perfect for artists who struggle with sculpting the human figure and are looking to level up their figure sculptures and gain a deeper understanding of the human form. Master Figure Sculpting is not for artists who are brand new to sculpting.

REQUIREMENTS

You need to know how to use a 3D sculpting software.
Familiarity with the 3D sculpting workflow.
SOFTWARE USED:

Zbrush 2025
You can also follow along if you have a good understanding of other sculpting software such as Blender, Mudbox, Nomad, or 3D-Coat.


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