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3D Fighting Game Animation Intro Course by HyperDev

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Published 4/2026
Created by Hyper Dev
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 19 Lectures ( 2h 21m ) | Size: 2.85 GB

A fast introduction to making interactable fighting animations for Unreal Engine games

What you’ll learn
✓ Beginners to video game animation
✓ Indie Devs looking to integrate 3D character animation to their games
✓ Hobbyists looking for a quick look into what unreal engine can do
✓ Cascaduer animators trying to understand how to use their skill in animation for game dvelopment

Requirements
● A working computer and a solid grasp of basic computer literacy.

Description
Cascadeur is a powerful animation tool. Unreal engine is a powerful game engine. This course teaches you how to pair the two together to make interactable animations for games.

It is designed to be completed within a single day and to teach you the starter level understanding of how animations in games work, how to create them and how to make them interact with your game world using variable alteration.

1. Learn how to make animations
For people who do not have great animating skill, as long as you have the basic ability to use your mouse and reference, Cascadeur is going to let you make usable custom animations for your game project. And with a few examples as well as teaching you the process of using reference and the tools of Cascadeur to bring them to life.

2. Learn how to create inputs

Using controller inputs is the best way to play animations. So in this tutorial you will learn how to play animations based off the inputs the player f presses in your game.

3. Learn how to design and plan for fighting animations

End the course with a deep dive in how to think about and how to plan for your fighting animations. So you can use all you have learned in your projects.

This course is designed to be short, clear and concise. Within a single day of focused concentration you will have a solid grasp of how animations in games work and how to create your own.

Keep learning, your dream game will not make itself.

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