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Substance Painter to UE5

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Published 2/2026
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 3h 49m | Size: 3.89 GB

Professional Texturing Workflow: Substance Painter to UE5 for Archviz & 3D Modeling

What you’ll learn
Install and Use Substance Painter, understand it’s interface.
Learn the fundamentals and principles of 3D Texturing.
Create your own Materials in Substance Painter.
Create and modify your Materials for 3D Models in UE5.

Requirements
Mac or PC capable of Running Blender Version 4.3 or above.
A 3-button mouse with scroll wheel recommended.

Description
This course teaches a professional, production-ready texturing workflow using Substance Painter and Unreal Engine 5 (UE5), with a strong focus on Archviz and high-quality 3D assets.

You’ll learn how to create realistic, optimized textures in Substance Painter and correctly export and implement them in Unreal Engine 5, following industry-standard practices used in architectural visualization, game assets, and real-time rendering.

Starting from prepared 3D models, we’ll cover PBR texturing principles, smart materials, texture sets, masking, and detail refinement inside Substance Painter. You’ll then bring those textures into UE5, set up physically accurate materials, and ensure they look correct under real-time lighting.

This course is designed to bridge the gap between texturing and real-time presentation, helping you avoid common mistakes like incorrect color space, roughness issues, or broken material setups.

Whether you’re working on Archviz scenes, props, environments, or portfolio projects, this workflow will help you achieve clean, realistic, and professional results.

What you’ll learn

• Professional Substance Painter texturing workflow

• Proper PBR setup for UE5

• Exporting textures correctly for Unreal Engine 5

• Creating realistic materials for Archviz and 3D assets

• Optimizing textures for real-time performance

• Setting up materials and textures inside UE5

• Avoiding common texturing and UE5 material mistakes

Who this course is for
Complete beginners who are looking to learn something new.
Artists who want to learn to bring their assets to live.
Archviz artist who wish to expand their Skill Set.

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