Published 9/2025
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 11h 19m | Size: 10.7 GB
Learn 3D Modeling in Maya, Texturing in Substance Painter, and Exporting Playable Characters to Unreal Engine 5.
What you’ll learn
You will become comfortable using Autodesk Maya to model, texture, rig, animate
Build and design your own 3D objects
Modeling, shading and texturing in Substance Painter
Add animations to your 3D Model
Export 3D Model and import into Unreal Engine 5
Apply your 3D Model in UE5 as a playable character
Requirements
You should have Autodesk Maya to follow along with the course
Autodesk provides a 30-day free trial of Maya from their website
Unreal Engine 5 is free to use software
3-button mouse
Description
Maya to UE5: 3D Modelling Course is designed to introduce you to the exciting world of character creation, giving you the essential skills to bring your ideas to life inside Unreal Engine 5. Fully compatible with the latest versions of Maya and Unreal Engine 5, this course ensures you’re learning with the industry’s most up-to-date tools.Maya is a powerful 3D production suite used across AAA game studios and blockbuster films. Combined with Substance Painter for texturing, Mixamo for quick animation, and Unreal Engine 5 for real-time rendering, you’ll learn the complete workflow to transform your own 3D character into a playable asset. Here are just a few reasons why this course is the perfect starting point for your 3D journey:Create a fully animated, engine-ready character for video games.Learn the same core pipeline used in professional game development studios.Gain hands-on experience with Maya, Substance Painter, Mixamo, and Unreal Engine 5 in one course.Develop portfolio-worthy work to showcase your 3D art and game-ready skills.You’ll model one of the most legendary characters in gaming history – Sonic. Starting from scratch, you’ll follow a beginner-friendly process that introduces you to all the essentials of 3D modeling. By the end, you’ll have a fully textured, animated, and playable character inside Unreal Engine 5.This course offers over 8 hours of structured, expert-led instruction. Your instructor is a Senior 3D Artist with nearly a decade of experience, having contributed to AAA and AA games for top studios worldwide. You’ll gain practical knowledge that reflects real industry workflows, broken down into clear, easy-to-follow steps.The course is fully project-based, so every new technique you learn will immediately be applied to building your Sonic character. You’ll practice the complete production pipeline:Modeling in Maya – from blockout to clean topology.Texturing in Substance Painter – baking, PBR workflow, and painting high-quality textures.Animating in Mixamo – quickly rigging and adding motion to your character.Exporting to Unreal Engine 5 – importing, setting up materials, and preparing your model as a playable character.Each stage of the course is designed to help you grow:Be challenged to apply techniques independently, encouraging problem-solving.Follow step-by-step guidance to refine your results.Reinforce your knowledge through practical exercises and repetition.You’ll have lifetime access to the entire course, including all updates, so you can revisit lessons anytime. By the end, you’ll feel confident modeling, texturing, and animating characters for Unreal Engine 5, and be ready to take on more ambitious projects.Whether you’re an aspiring game artist, a programmer who wants to explore character creation, or simply a Sonic fan eager to see your favorite hero inside UE5, this course is tailored for you.Our support doesn’t end when the videos do—you’ll have help every step of the way.Jump in now, start creating your own 3D characters, and bring them to life in Unreal Engine 5.
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