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(UNDER DEVEVLOPMENT) XR Mastery with Meta Quest and UE 5.5

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Published 7/2025
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 47m | Size: 751 MB

Build & Deploy XR Experiences for Meta Quest 2/3/3s with Unreal Engine 5.5

What you’ll learn
Build immersive XR (VR & MR) experiences using Unreal Engine tailored for Meta Quest 2/3/3s
Understand core XR concepts, interaction models, and headset capabilities including hand tracking
Design interactive virtual environments with Blueprints, lighting, and optimized performance for VR
Implement hand tracking interactions for controller-free XR experiences

Requirements
A Windows PC or Mac that meets the system requirements to run Unreal Engine 5.5 or later
Access to a Meta Quest 3 headset with USB-C cable or wireless connection
No prior XR or VR experience is required—everything is explained from the ground up
No prior experience with Unreal Engine, XR, or game development is required

Description
Master Extended Reality (XR) development using Unreal Engine 5.5In this hands-on course, you’ll learn how to build immersive VR and MR experiences from scratch using Epic Games’ powerful Unreal Engine 5.5 combined with Meta’s latest XR capabilities. Whether you’re a beginner exploring virtual worlds or an experienced game developer wanting to build for Quest 2/3/3s, this course guides you through the full development pipeline—from setup to deployment.What You’ll Learn:Set up and configure Unreal Engine 5.5 for Meta Quest developmentImplement hand tracking, controller tracking, and various interactions using the Interaction SDKOptimize lighting, performance, and packaging for Quest 2/3/3sImplement the Passthrough feature for Mixed RealityUse Meta’s Mixed Reality Utility Kit (MRUK) like a proDeploy, test, and debug your apps directly on Meta Quest devicesInteraction SDK : Hand TrackingController TrackingInput MappingGrab InteractionRay InteractionPoke InteractionMore :Sample project files provided at the end of each sectionBest practices for mobile VR performanceAccess to private community discussions and supportWho This Course Is For : Complete beginners who want to learn Unreal Engine and start building XR projectsAspiring game developers or designers interested in immersive content creation for Meta Quest3D artists or tech enthusiasts curious about building VR/AR worlds with no prior coding experienceDevelopers from Unity or other engines looking to switch or explore Unreal for XRAnyone excited about the future of XR, VR, and the metaverse using Unreal Engine

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