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Learning Verse Programming Language For Uefn

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Published 6/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.71 GB | Duration: 4h 49m

Beginner to Master course for Verse

What you’ll learn
Creating your own Verse scripts to enhance your UEFN projects
Learning the basics of Verse syntax
Learn how use for loop, conditionals, arrays, maps, and more advanced concepts
Practical use of Verse with examples on creating your own games

Requirements
No prior experience in Verse or any other programming languages needed.
If you do have prior knowledge, the latter part of the course is still very useful on the harder concepts of Verse.

Description
In this Verse course I will guide you through the basics and more advanced concepts in Verse. This course takes a practical approach, showing you examples I have encountered throughout my Verse experience in doing commissions and making UEFN maps myself. On top of that, I’ve included heaps of coding exercises with sample answers written by me, to compare your work to. These are attached to the simple and advanced lectures. This course requires no prerequisites in coding, but some understanding about UEFN and Fortnite itself is required. On top of that, some coding experience/knowledge will just make you go faster through the course, the basics will be easier to grasp. Don’t worry, I’ve explained everything very slowly, and everything I type has auditory explanation on it. At the end of this course, you will be able to make your own Verse scripts, useful for enhancing UEFN maps or doing commissions for other people. With the uprise of the AI Verse assistant, it has become easier to implement Verse knowledge. To get ahead of other people, use this course to your advantage to create more complex scripts the AI assistents are not capable of, and launch your UEFN maps to the top!

Overview
Section 1: Verse basics

Lecture 1 Basics about programming

Lecture 2 Writing your first code

Lecture 3 Data types in Verse

Lecture 4 Verse functions

Section 2: Interacting with the Fortnite world

Lecture 5 Adding devices to Verse

Lecture 6 Passing and receiving data types in functions

Lecture 7 Optional data type

Lecture 8 Interacting with players in Verse

Lecture 9 Math data types

Section 3: Array´s, Loops, Maps and Tuples

Lecture 10 Arrays

Lecture 11 Loops in Verse

Lecture 12 Maps

Lecture 13 Tuples

Section 4: Object-oriented programming

Lecture 14 Classes

Lecture 15 Referencing other creative devices

Section 5: More advanced Verse concepts

Lecture 16 Random module, function wrappers and printing player names

Lecture 17 Functions that return

Lecture 18 Enum data type

Lecture 19 Creating modules in Verse

Lecture 20 Race

Lecture 21 Case functions

Lecture 22 Creating UI with Verse

Section 6: Creating a game with Verse

Lecture 23 Creating an example game with Verse

New or intermediate programmers who are looking to enhance their UEFN projects by creating their own Verse


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