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Gumroad – Hard Surface in Blender Part 1 and 2

未分类 dsgsd 16浏览 0评论

Duration 12h Project Files Included MP4

Title: Gumroad – Hard Surface in Blender Part 1 and 2

Info:
My workflow will give you the advantages of Poly with the simplicity of Cad.

– Poly modeling for as long as ive used it has long been a restrictive form of modeling.
– A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers
– I myself abandoned it years ago in favor of more flexible design tools.
– But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.
– Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.
– I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads…
– That is a power only blenders Live Booleans can give you.

Part 1
– 3+ hours of content
– 1.2H Demonstration of how I use the tools in blender.
– 1.5H Timelapse with commentary.
– Real time modeling demonstrations for each tool/ method.

Part 2
– 12 Part creation process of the Pistol.
– 9+ hours of video content where I make the Pistol.
– Commentary on every single section describing my thought process and methods.
– Starter files with image planes and materials so you can follow every step of the way.
– 3D file of the completed pistol for personal use.


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