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Football Manager 2014 MacOSX-ACTiVATED 足球经理2014

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Sports Interactive和世嘉正式公布了《足球经理》系列的最新作《足球经理2014》,官方表示《足球经理2014》将会是该系列史上功能最丰富,技术最先进的作品。相比前作,本作进行了超过1000处的改进和增强,《足球经理2014》将会是迄今为止最真实的足球管理模拟游戏。

除了增强的游戏体验之外,本作还进行了大量的技术创新。比如,《足球经理2014》将会是该系列史上首部登陆Linux的作品,并且还会使用“云存储”技术,这意味着玩家们几乎可以在任何地方的任何电脑上来完成自己的生涯。

此外,本作还将会内建Steam创意工坊工具,允许玩家们快速地创建自定义内容(比如照片和Logo包)并分享给全世界的玩家。游戏自带的“挑战编辑器”(Challenge Editor)还允许玩家们对游戏内的挑战内容进行修改。


Description: The best-selling, incredibly realistic football management drives on with over 1,000 improvements and enhancements in Football Manager 2014. The 3D match engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet. On the pitch, redesigned tactics management makes the player roles and team strategies even more prominent. Improvements to rival managers’ AI allow them to adapt their tactics more readily over time.

FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he’s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old ‘turn-based’ system of transfer negotiations can now be done two ways, the tried and tested system and a new ‘live’ system, similar to that used in FM’s contract negotiations.

The 3D match engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet. Major changes have also been made to FM 2014’s user interface. Key areas have been redesigned – including the training overview page, the transfer centre and the news homepage – while widespread changes have been made across the game’s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.

Features:

  • Play it whenever, wherever, however – Play on Linux for the first time, plus the inclusion of ‘cloud-save’ technology which means that managers can now pursue a single career from any computer, anywhere in the world. FM14 also includes integration with Steam Workshop making it easy for managers to create and share customised FM content such as photo/logo packs, new and custom competitions and tailor-made challenges using the new Challenge Editor.
  • Improved Match Engine – The 3D Match Engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet.
  • Tactical overhaul – There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managers’ AI so that they’ll adapt their tactics more readily over time.
  • More realistic transfers and contracts – FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he’s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old ‘turn-based’ system of transfer negotiations can now be done two ways, the tried and tested system and a new ‘live’ system, similar to that used in FM’s contract negotiations.
  • More sophisticated board interaction – Contract negotiations are more realistic in FM 2014, as managers and boards can now make demands and lay down their respective visions for the club in both initial job interviews and contract renewal discussions. Managers can also attempt to renegotiate transfer and wage budgets as a reward for staying loyal if they’ve been offered a job by another club, with the outcome helping aid their decision on whether to move or not.
  • Improved interaction with players, staff and media – There is now better interaction between players, managers, their rivals and the media; for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.
  • News system – The news system has been overhauled so managers can now deal with many club matters directly from their inbox. In addition, news is now colour-coded, based on category, and contains more detail – for example, scout reports now appear as a single news item with a top-line report on all players scouted and the facility to shortlist or make an offer for each of these players.
  • Enhanced user interface – Major changes have been made to FM 2014’s user interface. Key areas have been redesigned – including the training overview page, the transfer centre and the news homepage – while widespread changes have been made across the game’s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.
  • Football Manager Classic evolved – Managers can now choose more than three playable nations in Classic mode for a more immersive experience. In addition, FM’s ‘fast play’ mode now includes Transfer Deadline Day, a Match Plan wizard and new unlockables.

Publisher: SEGA
Developer: Sports Interactive
Genre: Simulation, Sports

Release Name: Football.Manager.2014.MacOSX-ACTiVATED
Size: 2.75 GB
Links: HomepageSteamNFO


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